Mobile Choreography 

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Mobile Choreography is an innovative approach to make multiple-perspective films with mobile phones. To make Mobile Choreography one needs multiple people, their mobile phones, and a dose of imagination. No pre-knowledge of camera or editing is required. Put together a group of people (for example your friends) and explore the numerous possibilities of Mobile Choreography!

A unique aspect of Mobile Choreography is . Performative Editing entails physical composition of mobile phones during playback of recorded images. You can playback images on a tabletop or as an installation in space. Transform editing into a performance - the options are endless.

Synchronizing multiple mobile phones can be tricky. helps to synchronize multiple devices over a wifi network during record and playback modes. One phone is assigned the ‘’ and the rest of the phones are ‘’ to the Master phone. You can download the Mobile Choreography App from the Apple Store and Play Store for free.

Certain terms and constellations may come in handy when doing a Mobile Choreography project. You can find prominent Mobile Choreography terms and constellations in the and in the . Feel free to use these terms and constellations in your Mobile Choreography project. Please share with us your experience and/or discoveries of terms and constellations. Mobile Choreography is ideas seen from multiple-perspectives.

contact

For questions on content or workshops send an email to:


foto coming soon

Zeynep Gündüz


Zgunduz1(a)gmail.com

foto coming soon

Keez Duijves


Keez(a)pipslab.nl

glossary

List of prominent Mobile Choreography terms:


examples

Here are certain extracts from Mobile Choreography films created by participants of various workshops. See for a complete activity list.

We would love it if you would share your film with us! We can place your film (under your name) as an example on this website and/or on the Mobile Choreography Platform (coming soon).

mobile choreography app

Synchronizing multiple phones is detailed work. The Mobile Choreography App is developed to create communication and synchronization between the mobile phones during record and playback. The App connects multiple devices (phones and or tablets) over a wifi network (all phones must be connected to the same network for the App to work). This allows all cameras to be remotely controlled (in sync) from a master device. One phone is the ‘Master’ and the rest of the phones are ‘Slaves’ to the Master phone. Get ready to create a choreographed video or shoot a single event from multiple angles.

The Mobile Choreography App is developed by (PIPS:lab) and . Keez and Niels are currently working on a new version that operates with mesh networks. Please us for questions and/or feedback on the App.



vision

Homo Mobilus: a person with a phone in his/her hand. Indeed, mobile phones seem to have become a ‘natural’ part of human habitat and extension of minds and bodies. Yet there are many discussions on the impact of the mobile phone. Are we more social or more individual? Do we connect more or isolate ourselves from our environment? Are we disembodied or are we present in other places/spaces?

What is in any case certain is that we are spending a substantial amount of time staring into our phone screens. With its unique methodology, Mobile Choreography offers a way to reconnect social and physical aspects of human existence in a technology-based human habitat via mobile phones. Mobile Choreography approaches the mobile phone as an artistic medium for social, physical, and meaningful output.

inspiration

Many artists have portrayed reality from layered perspectives. Yet for us the work of the British artist David Hockney stands clearly out when it comes to multiple-perspective reality. In particular we find great inspiration in Hockney’s paintings and composite polaroids where he - inspired by Cubism- collages reality and juxtaposes different temporalities, spaces, and angles. By doing so, he unlocks the constraints of the medium of painting and photography. His works offer a puzzle for the gaze to solve. They are playfully disorienting as the viewpoint continually shifts as the eyes move around the composite picture, wandering between the parts and the sum of the image.

The composer Schubert inspired us with his Schubertiades. They were gatherings of friends, without audience, in which Schubert and his artistic friends would collaborate on music, recitals, and art. We stripped Schubert of his Schubertiade and left 'The Tiade' as a work format.

collaborators

Mobile Choreography started in 2016 as an artistic research by Zeynep Gündüz (Mind Your Moves), Keez Duijves (PIPS:lab) and collaborator Willem Weemhoff (PIPS:lab). The first line of research, supported by Codarts Research Fund, led to the development of the Mobile Choreography Glossary, Mobile Choreography methodology, and the preliminary version of the Mobile Choreography App.

The Amsterdam-based team is currently working on updating the App, designing public interventions for mass audience, creating a performative film with interdisciplinary artists. Zeynep, Keez, and Willem offer Mobile Choreography workshops at educational institutions in the Netherlands and abroad.


workshops

With pleasure we offer Mobile Choreography workshops in the Netherlands and abroad. The workshops are hands-on, dynamic, and adjustable. A workshop can vary between 3 hours to a week (or longer) depending on your needs. Amount of participants is point of discussion.

List of past workshops:

presentations

We love to share the Mobile Choreography project at public presentations. Mobile Choreography moves forward through sharing of knowledge, exchange of ideas, and critical discussion.

List of past presentations:

Tiade

Tiade refers to a non-hierarchical get together of a group of like-minded participants with the common goal of exploring disciplinary boundaries. The term is derived from the Schubertiades; salon-like gatherings where music and spoken word were performed with peers. There was one main figure – Schubert. We removed Schubert from the term. The Tiade is what remains.

In line with the spirit of the 19th century Schubertiade, Mobile Choreography Tiade is a non-hierarchical collaboration between seven artists from different disciplines. The following multi-disciplinary team explored the Mobile Choreography method for a whole week: Johan Rijpma (visual artist), Genevieve Murphy (componiser/performer), Orion Maxted (theatermaker), Robin Coops (musical theater/filmmaker), Marta Wörner (dancer/choreographer) en Laisvie Andrea Ochoa Gaevska (dancer/choreographer).

The artists had five days to experiment with Mobile Choreography principles and to create an outcome based on collective decision-making (from structuring the working day to content of the film). Formed by their disciplinary background, each artists designed an experiment to be executed and evaluated by the group. Other members had the freedom to modify the original proposal. Certain work principles are: everbody films, all films are one-takes shot in real-life situations and sounds, there may be tasks and scores but the filming itself is based on improvisation. This requires a heightened awareness of oneself in relation to other group members as well as the surrounding in which they film.

The Tiade presented at Cinedans Festival 2020 consists of three of these experiments. “Shape finding” has a score, which is a drawing consisting of circles, triangles, and squares. The artists recreate the drawing by filming corresponding shapes in the environment in which they film. Each artist films a section of the complete drawing. “Pattern finding” is associative filming where everyone is simultaneously a leader and follower. One person starts filming an object or thing and the others react by filming something else, which they think is associative to the image filmed by the first person. “Counting” refers to finding a common rhythm among seven people.

Please note: Mobile Choreography Tiade is a work in progress. The corona virus intervened in our plan to collectively edit the film. We cannot gather, and the video files are too large to be transferred digitally.
This project is supported by Amsterdams Fonds voor de Kunst/Amsterdam  Fund for the Arts